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Quick question: The navigating rules state "You may roll to see what hex you drive your vehicle to or choose to travel through a previously visited hex." but also "roll a D6 and move to the hex with the number rolled as is pictured." If I choose to roll, can I be trapped driving back and forth across the same few tiles forever, or can I choose to reroll if it lands on the tile I was just on? Thank you!

In my first playthrough, I think I hit the Parking Lot five times lol. I've been messing around with a house-rule to get around that, though: If you choose to fail the Crash Test, you can roll 2d6 and choose the result. If you choose to fail the Authority test, you can choose which way to go without rolling.
I wanna mess around with it a bit more, maybe incorporate reducing Gear or something, but for right now I think it's an effective workaround.

"I hit the Parking Lot five times, lol."

HOW? Did you roll back into the Parking Lot hex over and over again? Remember, "Treat this hex as an Open Road hex when you enter this hex again."

Yeah lmao, the farthest hex I reached was the Dam north of the Lot. Otherwise, I was kinda doing donuts in the Parking Lot and four hexes between it and the Lake. Just a run of bad luck for that survivor haha

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The "Nation" can be a cruel place.

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Choosing to fail tests is a bit harsh; a reroll should suffice.

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I'll add this - If you roll a hex you just previously visited, reroll until you roll a different hex.

Would it be possible to get a printer friendly version?

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Working on that ;) atm.

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Print Friendly Versions of the rules, Driver Records & Hex Map are up.

Seems cool! How many players can play at once? And is it co-op or versus in some way?

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Solo for now, but you can compete, the least hexes travelled and whether you survive. I will write something soon.